77th Combine season 8 is here

77th Combine season 8 is here

We’ve started a new season, and that also means new plans. I want to try something new this time – roleplay. This is a brief and quick showcase of what’s to come from me this season.

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77th Combine season 7 progress update 5 – Let’s call this thing finished

77th Combine season 7 progress update 5 – Let’s call this thing finished

After 9 months, season 7 of the 77 Combine realm has come to an end. And because of my lower activity during this whole time my main build this season is significantly smaller than in the last few seasons (well, in size it’s comparable to my S4 harbour, but my S5 and S6 bases were larger). And I didn’t manage to build everything I wanted to build and finish everything I started. But I’ve done a pretty good job getting a lot of things done and I can say Alwadi was a success.

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How to detail

How to detail

There’s one thing I’ve been always overlooking in my building and it’s a pity – small details that bring builds together. With my most recent builds I am trying to put more effort into them and even though I am still not as good at this particular side of building as I am with landscaping or weird block palettes, I learned some tricks that I can share. I’m gonna show some of my builds, both old and new, and point out what I’ve done to make them look the way they look.

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77th Combine season 7 progress update 3 – Details in the streets

77th Combine season 7 progress update 3 – Details in the streets

I finally got to a point where I can focus on the part of the Alwadi build style I was looking forward to the most – adding nice details to the areas between houses. I have started with some of the more generic little builds like crates and market stalls, but I am hoping to get into some really unusual and interesting stuff soon.

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Creative island is back

Creative island is back

This is an old project of the 77th Combine community started about half a year ago. We created a new world on a separate realm and came up with a plan to build a fantasy adventure map, taking advantage of tools we usually don’t have, like creative mode or commands. At first we were building here a lot, but then the hype faded away and we eventually closed the realm. Recently, after the release of 1.11, this creative project was opened back and I am one of the most active builders.

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